Peilin Liao

I recently graduated with a Master of Architecture and a Certificate in Time-Based and Interactive Media from the University of Pennsylvania—aka, I survived design critiques and learned how to make things move on screen.

Penn’s interdisciplinary approach pushed me to explore beyond the boundaries of architecture. It taught me how to move fluidly between different creative realms—blending spatial design, digital media, and storytelling. That mindset has shaped who I am today: a designer who thrives at the intersections of art, technology, and narrative.

During my studies at Penn, I interned at Skidmore, Owings & Merrill, where I sharpened my skills in large-scale architectural design and saw firsthand how bold ideas are built in the real world. Now, I’m channeling that foundation into the entertainment world, working as a concept artist for video games and production. Whether I’m sketching a dreamy environment, experimenting with generative design, or weaving tradition into futuristic visuals, I’m most excited when I’m creating something that surprises both the audience—and myself.