Jeremy Kamal is a filmmaker and game maker who creates speculative landscape mythologies through animation, sound, and video games. His geomyths explore the rituals, technologies, and ecologies that emerge when overlooked cultural values shape landscapes. Combining the design rigor of landscape architecture with the accessibility of pop culture and music, his 3d environments host speculative narratives that introduce landscape discourse to a broader audience. He is an Onassis ONX fellow and was previously an artist resident at the Sundance Institute, NYU ITP, Folly Tree Arboretum, and AFROTECTOPIA. As a freelance 3D generalist, he has collaborated on projects for Marine Serre, The North Face, Gucci, Trippie Redd, Yo Gotti, Sa Babi, and Lil Miquela.
Jeremy is a design faculty at the Southern California Institute of Architecture and holds a Master of Landscape Architecture from Harvard GSD and a Master of Arts from SCI-Arc’s Fiction and Entertainment program.
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